Dodongo

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Dodongos are a terrifying creature, living in active volcanos and deep caves. Their scaled bodies are so strong, that it is said they can even deflect bombs. These scales are sought after by weapon and armor craftsman all across Hyrule, and if imbued in clothing can have heat warding properties.

DODONGO, BABY CR 1/4

XP 100
N Tiny Magical Beast
Init +2; Senses Low-Light Vision; Perception +7

DEFENSE
AC 16, touch 14, flat-footed 14 (+2 Dex, +2 natural, +2 size)
HP 6 (1d8)
Fort +2, Ref +4, Will +0

STATISTICS

Str 6, Dex 15, Con 15, Int 2, Wis 10, Cha 9
Speed 20 ft., burrow 5 ft.
Melee Bite +0 (1d3–2)
Space 2-1/2 ft.; Reach 0 ft.

OFFENSE
Base Atk +0; CMB +0; CMD 7 (11 vs. trip)
Feats Skill Focus (Perception)
Skills Perception +7, Survival +1, Racial Bonus Survival +4

DODONGO CR 9

XP 4800
N Large Magical Beast
Init +8; Senses low-light vision, scent; Perception +39

DEFENSE
AC 22, touch 13, flat-footed 18 ( +4 Dex, +9 natural, -1 size)
HP 45 (18d8 +36)
DR 5/area attacks, 5/fire
Fort +13, Ref +15, Will +12;

OFFENSE
Speed 30 ft.
Melee bite +17 (2d6 +16 / 19-20 plus grab)
Space 10 ft. Reach 10 ft.
Special Attacks swallow whole (2d8 +11, AC 17, hp 15), breath weapon (30-foot cone of fire, 16d6 fire damage, Reflex DC 20 half)

STATISTICS
Str 20, Dex 19, Con 15, Int 2, Wis 19, Cha 14;
Base Atk 13; CMB 23; CMD 40
Feats Bleeding Critical, Critical Focus, Diehard, Endurance, Improved Critical (bite), Improved Initiative, Iron Will, Run, Skill Focus (Perception)
Skills Perception +39; Racial Modifiers +8 Perception
SQ powerful bite

SPECIAL ABILITIES
Powerful Bite (Ex)
A Dodongo applies twice its Strength modifier to bite damage.


Living in the molten hearts of volcanic regions, a King Dodongo is the alpha male of the brood. Studding with all other females, his line is reflected across all other Dodongos in an area. Strong ridges of crystalline scale grow from the shoulders and back with age, making it harder to dethrone a king.

INFERNAL DINOSAUR: KING DODONGO CR 14

XP 38400
N Gargantuan Magical Beast
Init +11; Senses darkvision 60 ft., low-light vision, scent; Perception +43

DEFENSE
AC 37, touch 13, flat-footed 30 ( +7 Dex, +24 natural, -4 size)
HP 423 (18d8 +234)
DR 10/area attacks
Fort +24, Ref +18, Will +16;
Immune fire, paralysis, sleep;

OFFENSE
Speed 40 ft.
Melee bite +30 (4d6 +32 / 19-20 plus grab), 2 claw +30 (2d6 +21)
Space 20 ft. Reach 20 ft.
Special Attacks swallow whole (2d8 +11, AC 17, hp 15), breath weapon (30-foot cone of fire, 18d6 fire damage, Reflex DC 32 half)

STATISTICS
Str 52, Dex 25, Con 37, Int 4, Wis 27, Cha 24;
Base Atk 13; CMB 38; CMD 55
Feats Bleeding Critical, Critical Focus, Diehard, Endurance, Improved Critical (bite), Improved Initiative, Iron Will, Run, Skill Focus (Perception)
Skills Perception +43; Racial Modifiers +8 Perception
SQ powerful bite

SPECIAL ABILITIES
Powerful Bite (Ex)
King Dodongo applies twice its Strength modifier to bite damage.

Dodongo

Legend of Zelda: An RPG to the Past Bucketfox