Wolfos

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Wolfos are extremely common across Hyrule and Termina. Extremely cunning for animals, they possess the ability to walk- albeit for short distances- on their hind legs. They often do this to put more power behind their attacks, which are already fearsome. Wolfos are some of the best animal companions, as they are able to understand common, if not speak it, due to their intelligence.

WOLFOS CR 3

XP 800
N Large animal
Init +2; Senses low-light vision, scent; Perception +10

DEFENSE
AC 14, touch 11, flat-footed 12 ( +2 Dex, +3 natural, –1 size)
HP 37 (5d8 +15)
Fort +7, Ref +6, Will +2

OFFENSE
Speed 50 ft., snowstep
Melee bite +7 (1d8 +6 plus trip), 2 claw (1d6 +6 plus trip)
Space 10 ft.; Reach 5 ft.

STATISTICS
Str 19, Dex 15, Con 17, Int 6, Wis 12, Cha 10
Base Atk +3; CMB +8; CMD 20 (24 vs. trip)
Feats Run, Skill Focus (Perception), Weapon Focus (bite)
Skills Perception +10, Stealth +3, Survival +1 ( +5 scent tracking); Racial Modifiers +4 Survival when tracking by scent
Languages common (cannot speak)

WOLFOS, WHITE CR 5

XP 1,600
CE Medium magical beast (cold)
Init +6; Senses darkvision 60 ft., low-light vision, scent; Perception +6

DEFENSE
AC 15, touch 12, flat-footed 13 ( +2 Dex, +3 natural)
HP 45 (6d10 +12)
Fort +7; Ref +7; Will +3
Immune cold
Weaknesses vulnerability to fire

OFFENSE
Speed 50 ft.
Melee bite +9 (1d6 +3 plus trip)
Special Attacks throat-rip

STATISTICS
Str 15, Dex 15, Con 15, Int 6, Wis 12, Cha 10
Base Atk +6; CMB +8; CMD 20 (24 vs. trip)
Feats Improved Initiative, Skill Focus (Perception), Weapon Focus (bite)
Skills Perception +6, Stealth +7 ( +13 in snow and ice), Survival +3 ( +7 tracking by scent); Racial Modifiers +6 Stealth in snow and ice, +4 Survival when tracking by scent
Languages common (cannot speak)

SPECIAL ABILITIES

Snowstep (Ex)
A White Wolfos can move as easily through snow as it does through water. If it leaps into snow deeper than 5 feet, it may burrow through it without leaving a trail, and appear elsewhere as if using it’s normal movement speed. While under the snow, the White Wolfos has a +8 to Stealth.

Throat-Rip (Ex)
As a full-round action, a White Wolfos can deliver a coup de grace against a helpless opponent. If the victim survives the attack, he must succeed on a Fortitude save (DC 10 + damage dealt) or die. Opponents killed in this manner cannot be raised, but resurrection, true resurrection, or the like can restore the slain creature to life.

Trackless Step (Ex)
A White Wolfos does not leave a trail in snow and cannot be tracked. It can choose to leave a trail if it so desires.

Wolfos

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